ARCHIVE · MODELING & LIGHTING
3D Work
Character, product and environment work from my New Media & Animation practice — modeling, lighting, rigging and texture studies that feed the motion and visualization side of my commercial work.

What I do here
- Character, product and environment modeling
- Lighting, shading and texture studies
- Rigging and pose work
- Render setup and post treatment
Outcomes
- 34 pieces in the personal 3D archive
- A working knowledge of 3D pipelines that carries into motion and video work
- Original assets available for campaign and explainer visuals
Selected work · 34 pieces
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